← Hampton opponent page Download PDF
SHELL · ADVANCE SCOUTING2026 SEASON · ADVANCE
INTERNAL ADVANCE REPORT

Scout the
Pirates

INSIDE THIS ADVANCE
IOverview & The Read
IITendency Report
IIISituational Splits
IVDrive Efficiency
VPersonnel Profiles
VIStatistical Leaders
VIIThe Man Across the Field
VIIIMatchup Advantages
IXCoverage & Pressure
XPersonnel & Formation
XICharting Layer
SHELLHAMPTON ADVANCE ·
INTERNAL ADVANCE
MARYLAND· VERSUS ·HAMPTON
Maryland 4-8 · Hampton 2-10
Date
Stadium
Location
Kickoff
Prepared by SHELL · Maryland FootballConfidential · Internal use · Scheme / History / Evaluation / Lineup / Logistics
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / Contents
I
Overview & The Read

Hampton at a Glance

Hampton · 2-10

Hampton is a run-first program that leans heavily on the ground game in almost every situation, averaging 61.8 plays per game and generating a below-average PPA of 0.14 per play. Their offense converts at a 39.6% success rate and struggles to move the chains consistently, converting only 36.4% of third downs. They are not an explosive team at 10.5% explosive rate, which makes them a grind-it-out, low-ceiling offense.

The ReadThree keys to defend Hampton
01KEY 01
Load the box and make them prove they can throw on first down. They run 66.3% of the time on first down and generate negative expected value doing it (1st-down PPA of -0.03), so your front can be aggressive with run fits early in the series without serious risk of getting burned by play-action.
02KEY 02
Sell out to stop the run in the red zone. Hampton goes to the ground 69.7% of the time inside the 20, so tighten run gaps, keep an extra box defender, and force them into a passing situation they clearly prefer to avoid down there.
03KEY 03
Protect third and short like a goal-line stand. They convert third down at only 36.4% overall, but when they get short yardage they run 81% of the time on third and short, meaning one stop there ends the drive. Win that situation and you will consistently get the ball back.
★ Bottom Line
Hampton is a committed run team that does not move the needle offensively, posting a PPA of 0.14 and a success rate under 40%. Keep them in predictable down-and-distance spots, defend the run first on early downs and in the red zone, and their offense will stall on its own.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / I
II
Tendency Report

Hampton Run / Pass by Down

Heat-mapped · deeper red = higher rate

Every scrimmage snap split by down and distance. Run rate and pass rate are heat-shaded on a Maryland-red scale so the strong tendencies jump off the page. The top row is all downs combined.

DownDistance PlaysRunPassRun %Pass %
ALL All 742 422 320 56.9% 43.1%
1 10 312 207 105 66.3% 33.7%
2 All 249 124 125 49.8% 50.2%
2 1-2 21 18 3 85.7% 14.3%
2 3-6 57 37 20 64.9% 35.1%
2 7+ 171 69 102 40.4% 59.6%
3 All 162 76 86 46.9% 53.1%
3 1-2 28 26 2 92.9% 7.1%
3 3-6 56 22 34 39.3% 60.7%
3 7+ 78 28 50 35.9% 64.1%
LowerHigherRegular season only · shading scales with rate within each cell
Counts and rates are computed from charted play-by-play, regular season only (the CFBD pulls exclude postseason). Personnel groupings, formations, and concept tags are not in this table, they live in the Personnel & Formation charting layer (Section X) where film and Telemetry plug in.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / II
III
Situational Splits

Hampton Run / Pass by Situation

Field zone · score · half

The same run/pass tendency, re-cut by where the ball sits, the score on the board, and which half it is. Counts are real charted snaps; thin splits are flagged honestly. Run % and pass % are heat-shaded on the same Maryland-red scale.

By field zone
SituationPlaysRunPassRun %Pass %
Backed up (own 10) 35 21 14 60% 40%
Open field 631 348 283 55.2% 44.8%
Red zone (in 20) 76 53 23 69.7% 30.3%
Goal line (in 5) 19 18 1 94.7% 5.3%
By score
SituationPlaysRunPassRun %Pass %
Leading by 7+ 60 40 20 66.7% 33.3%
Within a TD 245 145 100 59.2% 40.8%
Trailing by 7+ 437 237 200 54.2% 45.8%
By half
SituationPlaysRunPassRun %Pass %
First half 385 218 167 56.6% 43.4%
Second half 357 204 153 57.1% 42.9%
Splits are real charted snaps from this season. Goal-line and two-score-game cuts can be thin, so weigh them against the larger field-zone and half splits.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / III
IV
Drive Efficiency

Hampton Offense vs Defense

Per-drive, from CFBD drives

Drive for drive: what Hampton does with the ball, next to what their defense gives up. Points per drive are estimated from the drive result (touchdown counts as seven, field goal as three). Everything here is computed from real CFBD drive data.

Their OffenseWhen they have the ball
Points / Drive
1.4
Red-Zone TD
69.7%33 trips
3-and-Out
36.6%
Explosive Drive
26.9%40+ yds
Avg Start
72.8yds to goal
Drives
134
Their Defense AllowsWhen they are on the field
Points / Drive
3.1
Red-Zone TD
81.5%65 trips
3-and-Out
19.8%
Explosive Drive
48.9%40+ yds
Avg Start
66.2yds to goal
Drives
131
Points per drive is an estimate (TD = 7, FG = 3); it does not separate two-point tries, safeties, or defensive/special-teams scores. Red-zone rate counts drives reaching the opponent 20. Three-and-out is a non-scoring drive of three plays or fewer. Explosive is a drive gaining 40 or more yards.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / IV
V
Personnel Profiles

How Hampton Lines Up

Both sides of the ball
Their DefenseWhat we will see when we have the ball

Hampton's defense gives up yards and points at a concerning rate, allowing a 47.4% offensive success rate and a 46.3% third-down conversion rate against them. Explosive plays are also an issue at 14.5% allowed.

  • 47.4% success rate allowed means offenses are consistently gaining favorable yardage against them, which sets up manageable situations throughout drives.
  • A 14.5% explosive play rate allowed tells us there are chunk plays to be had in the passing and run game if we attack their secondary and edge defenders vertically and outside.
  • Third-down conversion rate allowed of 46.3% means they struggle to get off the field, giving our offense a real opportunity to extend drives and put together long scoring possessions.
Their OffenseWhat our defense must stop

Hampton runs the ball at a 56.9% clip overall and dials that up sharply in specific situations, making their run tendency very predictable for a prepared defense. Their offense is below the threshold of efficiency in both PPA and success rate.

  • 66.3% run rate on first down means they are extremely telegraphed early in every possession, giving our front seven a clear read before the snap.
  • In the red zone they run 69.7% of the time, so we must be disciplined up front in short-field situations or they will grind out scores.
  • With a 7-plus point lead they run 66.7% of the time, meaning if we stay close or trail early we can still expect them to stay committed to the run.
  • Third-and-long produces a 64.1% pass rate, which is the clearest passing down for them, but their 36.4% third-down conversion rate suggests they do not execute well enough to sustain drives when they must throw.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / V
V
Personnel Profiles

Two-Deep & Availability

Depth chart
No Ourlads depth chart available for Hampton (FCS — not in the Ourlads FBS index). Two-deeps populate for FBS opponents.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / V
VI
Statistical Leaders

Hampton Top Producers

Season to date · regular season only
GroundRushing
Donovan Shepard 81 car 366 yds
Jah'Kei Chavis off roster 75 car 364 yds
Braden Davis off roster 58 car 348 yds
4 Gracen Goldsmith 78 car 287 yds
Isaiah Freeman off roster 35 car 285 yds
6 Earl Woods 33 car 249 yds
Ja'Quan Snipes off roster 37 car 233 yds
Anthony Reagan Jr. off roster 1 car 18 yds
AirPassing
Braden Davis off roster 94 cmp 1,025 yds
2 Earl Woods 33 cmp 301 yds
Isaiah Freeman off roster 24 cmp 201 yds
4 Marshawn Ferguson 1 cmp 30 yds
Brenton Toles III off roster 2 cmp 19 yds
TargetsReceiving
Tae'Shaun Johnson off roster 39 rec 457 yds
Maxwell Moss off roster 28 rec 392 yds
3 Marshawn Ferguson 23 rec 217 yds
4 Donovan Shepard 14 rec 101 yds
5 Gracen Goldsmith 13 rec 78 yds
Jah'Kei Chavis off roster 9 rec 74 yds
Noah Colon off roster 7 rec 51 yds
8 Nare Means 3 rec 46 yds
Production is from 2025. Struck-through names are no longer on the current roster (graduated, transferred, or to the NFL) — don't game-plan around them.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / VI
VII
The Man Across the Field

Hampton's Decision Profile

4th-down tendency · tempo

How the man calling it for Hampton thinks on fourth down, drawn from every fourth-down snap his offense has taken this season. "Went" means they ran a play (rush or pass); "kicked" means a field goal or a punt. The split is then cut by field zone so you know where he gets aggressive.

4th DownFacedWentKickedGo %
All zones 97 19 78 19.6%
Own half (60+) 56 3 53 5.4%
Midfield (40-59) 16 2 14 12.5%
Fringe (21-39) 12 8 4 66.7%
Red zone (in 20) 13 6 7 46.2%
Go-for-it rate
19.6%
on 97 fourth downs
Tempo
61.8/gm
offensive snaps, 12 games
Across 97 fourth downs, this is a fair read on how aggressive he is. The zone cuts show where he hunts a conversion versus where he takes the points or flips the field.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / VII
VIII
Matchup Advantages

Where We Win

Our strengths vs their weaknesses
Maryland StrengthsvsHampton Weaknesses
  • Attack their first-down run defense early: with Hampton running 66.3% on first down, our defense can pin its ears back and create negative plays that force them into obvious passing situations where their 36.4% third-down rate shows they cannot convert.
  • Our passing offense should target their inability to limit explosive plays at 14.5%: push the ball down the field on early downs before the situation forces us into predictable calls.
  • Control third downs on both sides of the ball: Hampton converts only 36.4% going and allows 46.3% coming, so third-down execution is the clearest statistical edge of the game for Maryland.
  • In the red zone, stack the box and make them throw: their 69.7% red zone run rate is the most predictable tendency in the entire report and must be the foundation of our goal-line and short-yardage defensive preparation.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / VIII
IX
Coverage & Pressure

Blitz & Coverage

Charting layer · plugs in next
★ Plugs in from Telemetry / film

This is the charting layer. CFBD play-by-play does not carry coverage shells, blitz, or pressure, so the rates below stay blank until a game is broken down on film or pulled from Telemetry. The sample row shows the shape only, not real numbers.

Blitz & pressure by down
DownBlitz %Pressure %Sack %
1st down ···
2nd down ···
3rd down ···
4th down ···
(example) sample 38%44%9%
Coverage shells
ShellSnap %Explosive allowedEPA / play
Cover 1 ···
Cover 3 ···
Cover 4 / quarters ···
Cover 2 / 2-man ···
(example) sample 31%··
Empty cells are the charting layer. Once a game is broken down on film or pulled from Telemetry, these rates drop straight into the table; nothing here is estimated.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / IX
X
Personnel & Formation

Groupings & Sets

Charting layer · plugs in next
★ Plugs in from Telemetry / film

This is the charting layer. Personnel groupings and formation families are not in CFBD play-by-play; they are tagged off the film or pulled from Telemetry, then drop straight into these tables. The sample row is illustrative shape only.

Personnel groupings
PersonnelSnap %Run %Success %
11 personnel ···
12 personnel ···
21 personnel ···
Empty / 10 ···
(example: 11) sample 62%48%·
Formation families
FormationSnap %Run / Pass tiltNotes
Spread / 2x2 ···
Trips / 3x1 ···
Under center ···
Heavy / tight ···
(example) sample ···
The 11 / 12 / 21 labels are the standard back-and-tight-end personnel shorthand. Rows are marked where a sample is shown; real percentages come off the film and the Telemetry feed.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / X
XI
Charting Layer

Film & Telemetry

What plugs in next
★ Plugs in from film / Telemetry

The numbers above come from charted play-by-play. The detail a coordinator wants next, special-teams maps, opponent media quotes, and player grades, comes off the film and the Telemetry feed. Each item below drops straight into this report once charted.

  • Coverage and blitz tendencies by down and distance (Telemetry / PFF charting).
  • Special-teams punt and kickoff location maps.
  • Opponent media quotes from the weekly press conferences.
  • Player grades, pressures, and coverage data from Telemetry.
SHELLSHELL / Maryland Football
Advance Scouting / Hampton / 2026 / XI