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SHELL · ADVANCE SCOUTING2026 SEASON · WEEK 3 · 2026
INTERNAL ADVANCE REPORT

Scout the
Hokies

INSIDE THIS ADVANCE
IOverview & The Read
IITendency Report
IIISituational Splits
IVDrive Efficiency
VPersonnel Profiles
VIStatistical Leaders
VIIThe Man Across the Field
VIIIMatchup Advantages
IXCoverage & Pressure
XPersonnel & Formation
XICharting Layer
SHELLVIRGINIA TECH ADVANCE · WEEK 3 · 2026
WEEK 3 · 2026 · INTERNAL ADVANCE
MARYLAND· VERSUS ·VIRGINIA TECH
Maryland 4-8 · Virginia Tech 3-9 · 2025 SEASON
Date
Saturday, September 19, 2026
Stadium
SECU Stadium
Location
Home
Kickoff
7:30 PM ET · TBD
Prepared by SHELL · Maryland FootballConfidential · Internal use · Scheme / History / Evaluation / Lineup / Logistics
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / Contents
I
Overview & The Read

Virginia Tech at a Glance

Virginia Tech · 3-9 · 2025

Virginia Tech is a run-first team that leans on the ground game in nearly every situation, converting at an average rate on third down and generating modest efficiency overall with a PPA/play of 0.2. Their defense is giving up chunk plays at a concerning rate and converting third downs at nearly a coin-flip clip, suggesting this is a beatable unit on both sides of the ball.

The ReadThree keys to defend Virginia Tech
01KEY 01
Load your run fits on first down. Virginia Tech runs the ball 60.6% of the time on first down, and with a 1st-down PPA of only 0.08, they are not moving the chains efficiently when they do it. If we win first-down run defense consistently, we force them into negative game script and take them out of their base identity.
02KEY 02
Third and short is a run situation, full stop. They hand it off 67.4% of the time on third and short, so do not let the passing game fool you into a soft look. Get your run-stop personnel on the field, set the edge, and make them earn every yard at the line of scrimmage.
03KEY 03
Their offense is average at best. A PPA of 0.2 per play and a 42.4% success rate tell you this is not a group that will consistently move the ball on you if you execute your assignments. They convert third down at only 41%, meaning a clean, disciplined two-down defense that avoids self-inflicted mistakes will put them behind the sticks and force punts.
★ Bottom Line
Virginia Tech wants to run the football in almost every situation, including when they have a lead or are trailing, so your front seven must be reliable and physical all four quarters. Eliminate the explosive play, which comes at a modest 12.2% rate, and their offense has very few answers.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / I
II
Tendency Report

Virginia Tech Run / Pass by Down

Heat-mapped · deeper red = higher rate

Every scrimmage snap split by down and distance. Run rate and pass rate are heat-shaded on a Maryland-red scale so the strong tendencies jump off the page. The top row is all downs combined.

DownDistance PlaysRunPassRun %Pass %
ALL All 747 411 336 55% 45%
1 10 322 195 127 60.6% 39.4%
2 All 237 138 99 58.2% 41.8%
2 1-2 25 20 5 80% 20%
2 3-6 64 47 17 73.4% 26.6%
2 7+ 148 71 77 48% 52%
3 All 161 63 98 39.1% 60.9%
3 1-2 32 23 9 71.9% 28.1%
3 3-6 49 22 27 44.9% 55.1%
3 7+ 80 18 62 22.5% 77.5%
LowerHigherRegular season only · shading scales with rate within each cell
Counts and rates are computed from charted play-by-play, regular season only (the CFBD pulls exclude postseason). Personnel groupings, formations, and concept tags are not in this table, they live in the Personnel & Formation charting layer (Section X) where film and Telemetry plug in.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / II
III
Situational Splits

Virginia Tech Run / Pass by Situation

Field zone · score · half

The same run/pass tendency, re-cut by where the ball sits, the score on the board, and which half it is. Counts are real charted snaps; thin splits are flagged honestly. Run % and pass % are heat-shaded on the same Maryland-red scale.

By field zone
SituationPlaysRunPassRun %Pass %
Backed up (own 10) 20 16 4 80% 20%
Open field 633 338 295 53.4% 46.6%
Red zone (in 20) 94 57 37 60.6% 39.4%
Goal line (in 5) 19 14 5 73.7% 26.3%
By score
SituationPlaysRunPassRun %Pass %
Leading by 7+ 89 45 44 50.6% 49.4%
Within a TD 306 179 127 58.5% 41.5%
Trailing by 7+ 352 187 165 53.1% 46.9%
By half
SituationPlaysRunPassRun %Pass %
First half 392 222 170 56.6% 43.4%
Second half 348 184 164 52.9% 47.1%
Splits are real charted snaps from this season. Goal-line and two-score-game cuts can be thin, so weigh them against the larger field-zone and half splits.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / III
IV
Drive Efficiency

Virginia Tech Offense vs Defense

Per-drive, from CFBD drives

Drive for drive: what Virginia Tech does with the ball, next to what their defense gives up. Points per drive are estimated from the drive result (touchdown counts as seven, field goal as three). Everything here is computed from real CFBD drive data.

Their OffenseWhen they have the ball
Points / Drive
2.0
Red-Zone TD
62.5%48 trips
3-and-Out
26.3%
Explosive Drive
34.6%40+ yds
Avg Start
72.1yds to goal
Drives
133
Their Defense AllowsWhen they are on the field
Points / Drive
2.8
Red-Zone TD
69.4%62 trips
3-and-Out
22.8%
Explosive Drive
43.3%40+ yds
Avg Start
68.7yds to goal
Drives
127
Points per drive is an estimate (TD = 7, FG = 3); it does not separate two-point tries, safeties, or defensive/special-teams scores. Red-zone rate counts drives reaching the opponent 20. Three-and-out is a non-scoring drive of three plays or fewer. Explosive is a drive gaining 40 or more yards.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / IV
V
Personnel Profiles

How Virginia Tech Lines Up

Both sides of the ball
Their DefenseWhat we will see when we have the ball

Virginia Tech's defense is allowing offenses to succeed at a 45.3 percent clip and is giving up explosive plays on 13.4 percent of snaps, which are numbers that indicate real vulnerability to a balanced attack.

  • A 47.2 percent third-down conversion rate allowed means opposing offenses are converting nearly half of their third downs, and we need to treat every third down as a winnable possession.
  • The 13.4 percent explosive play rate allowed is above average, telling us their secondary and run fits break down enough to create chunk opportunities if we attack vertically and with perimeter runs.
  • Facing a 53.6 percent run diet from opponents, their run defense is being tested regularly, which opens the door for us to establish a physical ground game early and see if they can hold up.
Their OffenseWhat our defense must stop

The Hokies are a heavy run team at 55 percent overall, and that identity holds in the red zone, on first down, and even when they fall behind, making them predictable and chartable across down and distance.

  • They run the ball 60.6 percent on first down, meaning our linebackers can load into the box with confidence early in every drive.
  • When trailing by a touchdown or more they still run 53.1 percent of the time, so they do not fully abandon the run when behind and our front must stay disciplined even in catch-up situations.
  • Their overall success rate is only 42.4 percent and their explosive rate is 12.2 percent, meaning they are not a consistent or big-play offense and they will struggle to sustain long drives against a disciplined defense.
  • Third-down passing at 77.5 percent is obvious and predictable, giving our secondary clear pass alert on any third and long situation to trigger the right coverage call.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / V
V
Personnel Profiles

Two-Deep & Availability

Ourlads depth chart · updated 05/07/2026 5:38PM ET
Offense
PosStarterBackup
WR-X5 Marlion Jackson TR RS SR6 Keylen Adams RS SO
WR-Z0 Ayden Greene SR15 Shamarius Peterkin SO
WR-SL3 Que'Sean Brown TR RS JR2 Takye Heath RS JR
LT79 Johnny Garrett RS SR72 Justin Terry TR RS SO
LG56 Layth Ghannam RS JR71 Gavin Crawford RS FR
C62 Kyle Altuner TR RS SO58 Tommy Ricard RS SO
RG66 Montavious Cunningham TR GR77 Brody Meadows RS SR
RT76 Aidan Lynch RS SO70 Logan Howland TR RS JR
TE82 Benji Gosnell RS SR85 Luke Reynolds TR JR
QB17 Ethan Grunkemeyer TR RS SO22 Bryce Baker TR RS FR
RB27 Marcellous Hawkins TR RS SR32 Bill Davis TR RS JR
Defense
PosStarterBackup
LDE37 Mylachi Williams TR RS SO42 Aycen Stevens RS JR
LDT94 Elhadj Fall TR RS SR99 Emmett Laws RS SO
RDT13 Kemari Copeland TR RS SR
RDE30 Curtis Jones Jr. TR JR31 Jason Abbey RS JR
WLB33 Keon Wylie TR RS SR26 Antwone Santiago TR RS SR
MLB16 Noah Chambers SO3 Kaleb Spencer TR SR
LCB23 Thomas Williams RS JR35 Jojo Crim SO
SS0 Quentin Reddish RS SO11 Tyson Flowers TR RS SR
FS11 Tyson Flowers TR RS SR7 Sherrod Covil TR RS SR
RCB20 Cam Chadwick Jr. TR RS JR2 Jaquez White TR SR
NB9 Isaiah Brown-Murray TR RS SR22 Kenny Woseley Jr. TR RS SO
Special Teams
PosStarterBackup
PT95 Nathan Totten TR RS JR
PK17 John Love RS SR
KO95 Nathan Totten TR RS JR17 John Love RS SR
LS96 Christian Epling RS SR49 Deed Capper TR RS SO
H95 Nathan Totten TR RS JR
Source: Ourlads NCAA depth chart · updated 05/07/2026 5:38PM ET · TR = transfer · injuries staff-entered
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / V
VI
Statistical Leaders

Virginia Tech Top Producers

Season to date · regular season only
GroundRushing
Kyron Drones off roster 140 car 801 yds
2 Marcellous Hawkins 117 car 750 yds
Terion Stewart off roster 81 car 461 yds
P.J. Prioleau off roster 13 car 59 yds
Jeremiah Coney off roster 6 car 40 yds
6 Jeffrey Overton Jr. 1 car 38 yds
William Watson III off roster 4 car 31 yds
Cameron Seldon off roster 7 car 28 yds
AirPassing
Kyron Drones off roster 170 cmp 1,890 yds
William Watson III off roster 2 cmp 77 yds
TargetsReceiving
Ayden Greene 30 rec 514 yds
Donavon Greene off roster 16 rec 266 yds
3 Takye Heath 21 rec 203 yds
Isaiah Spencer off roster 14 rec 194 yds
Cameron Seldon off roster 22 rec 161 yds
6 Ja'Ricous Hairston 12 rec 112 yds
7 Benji Gosnell 12 rec 86 yds
8 Marcellous Hawkins 13 rec 86 yds
Production is from 2025. Struck-through names are no longer on the current roster (graduated, transferred, or to the NFL) — don't game-plan around them.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / VI
VII
The Man Across the Field

Virginia Tech's Decision Profile

4th-down tendency · tempo

How the man calling it for Virginia Tech thinks on fourth down, drawn from every fourth-down snap his offense has taken this season. "Went" means they ran a play (rush or pass); "kicked" means a field goal or a punt. The split is then cut by field zone so you know where he gets aggressive.

4th DownFacedWentKickedGo %
All zones 96 27 69 28.1%
Own half (60+) 39 3 36 7.7%
Midfield (40-59) 30 16 14 53.3%
Fringe (21-39) 15 4 11 26.7%
Red zone (in 20) 12 4 8 33.3%
Go-for-it rate
28.1%
on 96 fourth downs
Tempo
62.3/gm
offensive snaps, 12 games
Across 96 fourth downs, this is a fair read on how aggressive he is. The zone cuts show where he hunts a conversion versus where he takes the points or flips the field.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / VII
VIII
Matchup Advantages

Where We Win

Our strengths vs their weaknesses
Maryland StrengthsvsVirginia Tech Weaknesses
  • If we can stay on schedule and move the chains, their 47.2 percent third-down conversion allowed becomes our best friend, meaning we should expect to convert at a high rate when we get there.
  • Our ability to threaten vertically should stress a defense giving up explosive plays at a 13.4 percent rate, so we want to get our best receivers into one-on-one situations down the field early in the game.
  • Because they run 60.6 percent on first down and only succeed on 42.4 percent of their plays overall, our front seven can play downhill and force second and third and long consistently, which puts their passing game in uncomfortable territory.
  • Their offense does not quit on the run even when trailing, so our defensive tackles must stay gap sound for four full quarters and not let comfort with a lead cause us to lose our run fits late in the game.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / VIII
IX
Coverage & Pressure

Blitz & Coverage

Charting layer · plugs in next
★ Plugs in from Telemetry / film

This is the charting layer. CFBD play-by-play does not carry coverage shells, blitz, or pressure, so the rates below stay blank until a game is broken down on film or pulled from Telemetry. The sample row shows the shape only, not real numbers.

Blitz & pressure by down
DownBlitz %Pressure %Sack %
1st down ···
2nd down ···
3rd down ···
4th down ···
(example) sample 38%44%9%
Coverage shells
ShellSnap %Explosive allowedEPA / play
Cover 1 ···
Cover 3 ···
Cover 4 / quarters ···
Cover 2 / 2-man ···
(example) sample 31%··
Empty cells are the charting layer. Once a game is broken down on film or pulled from Telemetry, these rates drop straight into the table; nothing here is estimated.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / IX
X
Personnel & Formation

Groupings & Sets

Charting layer · plugs in next
★ Plugs in from Telemetry / film

This is the charting layer. Personnel groupings and formation families are not in CFBD play-by-play; they are tagged off the film or pulled from Telemetry, then drop straight into these tables. The sample row is illustrative shape only.

Personnel groupings
PersonnelSnap %Run %Success %
11 personnel ···
12 personnel ···
21 personnel ···
Empty / 10 ···
(example: 11) sample 62%48%·
Formation families
FormationSnap %Run / Pass tiltNotes
Spread / 2x2 ···
Trips / 3x1 ···
Under center ···
Heavy / tight ···
(example) sample ···
The 11 / 12 / 21 labels are the standard back-and-tight-end personnel shorthand. Rows are marked where a sample is shown; real percentages come off the film and the Telemetry feed.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / X
XI
Charting Layer

Film & Telemetry

What plugs in next
★ Plugs in from film / Telemetry

The numbers above come from charted play-by-play. The detail a coordinator wants next, special-teams maps, opponent media quotes, and player grades, comes off the film and the Telemetry feed. Each item below drops straight into this report once charted.

  • Coverage and blitz tendencies by down and distance (Telemetry / PFF charting).
  • Special-teams punt and kickoff location maps.
  • Opponent media quotes from the weekly press conferences.
  • Player grades, pressures, and coverage data from Telemetry.
SHELLSHELL / Maryland Football
Advance Scouting / Virginia Tech / 2025 / XI